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AI Insights · Timothy · January 2022

Top 5 Sandbox-like Games on Android in Italy – Q4 2021

Discover the performance of the top 5 sandbox-like games on the Android platform in Italy during Q4 2021, with insights into weekly downloads, revenue, and active users trends.

Top 5 Sandbox-like Games on Android in Italy – Q4 2021

In the fourth quarter of 2021, the top 5 sandbox-like games on the Android platform in Italy showcased a variety of trends in weekly downloads, revenue, and active users. Here’s a detailed look at each game's performance based on data from Sensor Tower.

Roblox from Roblox Corporation saw notable financial success, with weekly revenue peaking at around $110K in the final week of December. Weekly downloads fluctuated but reached a high of approximately 41K in early October and 38K towards the end of December. The game maintained a strong user base, with weekly active users consistently around 1.5M throughout the quarter.

Town Building Life Simulator by XGame Global had modest revenue, with the highest weekly earnings being $57 in late October. Its weekly downloads experienced a significant uptick, reaching a peak of around 18.6K in the last week of December. The game's active users also saw growth, increasing from about 31K in late September to nearly 45K by the end of December.

Craftsman: Building Craft did not generate any revenue during this period. However, it showed a strong performance in terms of downloads, peaking at approximately 14.2K in mid-October and maintaining around 12K downloads per week towards the end of December. The game’s active user base remained stable at around 120K to 130K throughout the quarter.

PK XD: Fun, friends & games from Afterverse Games had varied weekly revenue, with a peak of about $2.6K in late October. Downloads fluctuated significantly, with a high of around 20.6K in mid-December. The active user count saw a decline from 238K in late September to around 165K in mid-November but rebounded to 219K by the end of December.

Mini Block Craft by Build Block Studio did not generate revenue during this period. The game’s downloads peaked at around 13.3K in mid-October, with a steady decline to approximately 9.3K by the end of December. Active users showed a general upward trend, reaching around 60K in the last week of December, up from 36K in late September.

These insights highlight the varied performance of sandbox-like games in Italy on the Android platform during Q4 2021. For more detailed data and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022